Elixir Spells

Spell factory is where you can brew spells. Each spell has its own ability that can assist your troops in battle. The spells powers range from a simlpe Lightning spell to an Invisibility spell.

Level 1-Level 6




Spell: Lvls: Brewing Cost: Ability:
Lightning Spell 1-9 7,000-15,000 Sends a lightning bolt to the area placed dealing 150-560 damage
Healing Spell 1-8 15,000-27,000 Heals allied troops(15-50hp) and heroes(330-1,100hp)
Rage Spell 1-6 250-5,000 boosts the movement speed and damage of any friendly units inside the ring
Jump Spell 1-4 25-250 Allows ally troops to hop over enemy wall
Freeze Spell 1-7 600-2,400 Temporarily freezes defense buildings and enemy air/ground troops
Clone Spell 1-7 1,750-6,000 Creates replica's of ally troops who are hit with the spell, last a limited amount of time
Invisibilty Spell 1-4 1,000-4,600 Allows ally troops to go undetected within the spells radius from defenses and enemy troops